Apple’s new Mac App Store
Andy Morris | February 10, 2011
It’s been a few months since Apple launched the Mac App Store as a central repository for applications on OSX. I’ve been playing with it a bit, trying to figure out just why we needed an App Store on the Mac when installing software is so easy (99% of the time you just drag it to your applications folder).
First things first, let’s be clear; The REAL motivation here is Apple wants a cut of the profits. If a developer creates an app and sells it on their website, they get 100% of the profit. If they sell it in the App Store, Apple gets a nice cut, and the developer only gets a portion. Apple is clearly positioning themselves as a distributer of applications, and trying to make a healthy profit from it.
Choosing the right CMS is always a gamble; I either run the risk of choosing a big all-in-one CMS that confuses my clients, or I choose a smaller, newer CMS and discover its flaws on a live site. It’s a bit like the Mac guy vs PC guy ads… A big CMS like Drupal is PC; It has so many features that it just confuses users, but it’s great at getting mundane work done. The smaller CMS like Firerift is Mac; Easy to use, fresh, and cutting edge, but maybe a little wild at times.
One of the issues I deal with on a daily basis these days is having to defend myself as a creative company. When I set out to create
Social media or social networking, as a defined marketing term, has only come to prominence in the past year or so. But social media has been around for years, long before the internet was even around. Today I’m going to explain the evolution of social media, and why social media isn’t going anywhere anytime soon.




